The School of Architecture & Environment is nationally recognized for its innovation and sustainability research including the design of buildings, interiors, landscapes and communities. We are committed to the principles of civic responsibility, environmental sustainability, international understanding, and interdisciplinary education. The School of Architecture & Environment is located on the University of Oregon campus in Eugene and in Highland Hall in our northeast Portland campus.
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Sustainable Built Environments & Adaptive and Resilient Design
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The Student Experience
The School of Architecture & Environment is a creative and rigorous design community, where faculty and students engage to solve real-world problems in a collaborative and supportive setting. The School of Architecture & Environment is located on the University of Oregon campus in Eugene and in Highland Hall in our northeast Portland campus. The school also connects students and firms with a list of available job opportunities on the student website. Click here for more information.
Explore the School of Architecture & Environment in the College of Design to discover what makes our places, people, and programs so special.
Historic Preservation Applications Closed Until Further Notice
The Historic Preservation Program is temporarily not accepting new applications.
You can submit a form of interest to be informed of when the application process reopens.
Alumni Spotlight
Talisa Shevavesh, MArch '14
In an age of digital rendering, Talisa Shevavesh demonstrated the potent value of physical model-making with a 20-by-30–foot model proposal for the redesigned Portland International Airport. A model builder for ZGF Architects in Portland, Shevavesh made the design come to life with incredible attention to detail such as a woven wooden roof, greenery-filled interiors, and tiny travelers.
“I want to highlight how delightful it is to have models as part of the architectural process,” Shevavesh has said of the project. She added that it is special to have a project that's so technology-heavy (e.g., much of the roof was generated using computer algorithms) yet be able to verify the design using an artisanal process.